Partia 3 is a SRPG (Strategy Role-playing) video game inspired by Fire Emblem and Tear Ring Saga series. In a high fantasy setting, the game will take players through an adventure where magic and sword collide and friendship and betrayal intertwine.... Read More
Partia 3 is a SRPG (Strategy Role-playing) video game inspired by Fire Emblem and Tear Ring Saga series. In a high fantasy setting, the game will take players through an adventure where magic and sword collide and friendship and betrayal intertwine.
Partia 3 : The Knight of Partia is the third installment of the Partia series that wraps up the 'Granian Trilogy'. However, the game is designed as a stand-alone set in hundreds of years after the events of Partia 2, hence no knowledge of the prior games is required.
The game includes 30 stages (including 5 hidden stages) that should provide solid 30 plus hours of game play if not 50 or 100.
It is not a graphically good looking game nor has the big sprite animated battles that Fire Emblem games have. UI can be a bit clunky and looks 'meh', in most places at best.
But if there's any labor of love, this must be it. Despite the financial failures of the first two Partia games, I kept on making this game, alone for five years, putting all my free times and vacations into, because frankly I was obsessed about finishing off this thing.
But I've had a lot of fun making it, and I still had more fun playing the game myself. I'm sure you will have some joy out of it, if you are a fan of Fire Emblem and Tear Ring Saga series.
Now mobile game landscape has changed a lot since I started out this journey back in 2011. There are now a lot of quality games in the App store, including a Fire Emblem itself!
I realized a few years ago I no longer served any good value to customers who were looking for a little SRPG experience on mobile. As I'm writing this, Partia 2 sold slightly more than 2K units in 5 years. So obviously this is not a money making venture, of which I hope my next idea is going to be, unlike this Partia thing.
Anyways, the result is a paid game, with no ad, no IAP, and no catch anywhere. I'm not even tracking any data as, frankly I don't see a point in doing that. You see I am already resigned to the fate this little big indie game is for the lovers only.
For The Lovers Only.
So this may be the final time I write a game description on an App Store. Or maybe not.
Whoever you are, I hope you enjoy. If you can, please let me know how you find your experience.
All app prices are listed in USD. This price was last verified in the US App Store 31 minutes ago and is subject to change.